Task Tower & Last Fight Guide

Systems Combat End-game

About Task Tower

Task Tower to wielopoziomowy system taskow na potwory. Robisz taski, podbijasz level taska, zbierasz nagrody i odblokowujesz Last Fight Arena, gdzie mozna szybko farmic exp oraz dodatkowe nagrody.

Task Tower is a multi-floor monster task system. You complete tasks, increase task level, improve rewards, and unlock Last Fight Arena for fast EXP and extra rewards.

Wazne: Last Fight odblokowuje sie po ukonczeniu 60 taskow. Wejscie do Last Fight wymaga tez level 1000+.

Important: Last Fight unlocks after 60 completed tasks. Entering Last Fight also requires level 1000+.

Task buffs are bought from Buff Master. Tobias is a separate event NPC: Tobias Task Event.

How to Start a Task

1

Wejdz do Task Tower

Enter Task Tower

Kazde pietro ma taski przypisane do konkretnych potworow i miejsc expienia.

Each floor contains tasks mapped to specific monsters and hunting locations.

2

Wybierz task na plytce

Pick a task tile

Po wejsciu na plytke dostajesz okno z wymaganymi killami i aktualna nagroda.

Stepping on a task tile opens a window with required kills and current rewards.

3

Akceptuj i bij potwory

Accept and hunt

Po akceptacji task nalicza kill count tylko na potworach z wybranego taska.

After accepting, only monsters from that selected task count toward progress.

4

Kontroluj postep komendami

Track progress with commands

!taskinfo pokazuje progress, !taskremove usuwa aktywny task.

!taskinfo shows progress, !taskremove clears active task.

Wymagania poziomu na pietra

Floor Level Requirements

Floor Min Level Notes
Floor 1 250+ Entry floor, early task groups
Floor 2 500+ Mid-tier task groups
Floor 3 800+ Harder tasks and better rewards
Floor 4 1000+ Top floor tasks + Last Fight access

Task Levels and Cooldowns

  • Kazdy task leveluje sie od 1 do 4 automatycznie po ukonczeniu.
  • Each task levels from 1 to 4 automatically on completion.
  • Im wyzszy level taska, tym wiecej wymaganych killi i wyzsze nagrody.
  • Higher task level means more kills required and stronger rewards.
  • Po ukonczeniu taska na levelu 4 uruchamia sie cooldown zalezny od pietra.
  • Finishing a level 4 task starts a floor-based cooldown.
Task Floor Cooldown After Lv 4/5
Floor 15 days
Floor 210 days
Floor 320 days
Floor 430 days
Tip: the main Task Tower NPC is Buff Master (spending Task Tokens on buffs).
Note: Tobias Task Event is temporary. Tobias appears only while event is active.

Task Reward Upgrades

Uzyj komendy !taskskills, zeby wydac Task Skill Points na stale bonusy do taskow. Punkty zdobywasz z ukonczonych taskow (glownie zanim task wejdzie na level 4).

Use !taskskills to spend Task Skill Points on permanent task reward bonuses. Points are gained from completed tasks (mainly before the task reaches level 4).

Upgrade Effect Max
Bonus EXP +10% per point 70 points
Bonus Gold +20% per point 70 points
Bonus Item Chance Chance for extra crate reward 5 points
Task Tokens: awarded on task completion. Amount scales with floor and task level.

Last Fight Arena

1

Odblokowanie wejscia

Unlock access

Musisz miec minimum 60 ukonczonych taskow.

You need at least 60 completed tasks.

2

Warunki startu runa

Run entry requirements

Level 1000+, brak aktywnego cooldownu i wolna arena.

Level 1000+, no active cooldown, and arena not occupied.

3

Czas i fale

Time and waves

Masz 15 minut na walke. Cooldown na kolejny run to 60 godzin.

You get 15 minutes to fight. Next run cooldown is 60 hours.

4

Rozwoj fal

Wave progression

Kazda kolejna fala zwieksza liczbe mobow. Po 15 fali system przechodzi do kolejnego stage.

Each next wave increases monster count. After wave 15, system moves to next stage.

Last Fight rozlicza run nagrodami: exp, crystal coins na bank i dodatkowa szansa na crate. Szansa na crate rosnie wraz z liczba zabitych hord.

Last Fight rewards include EXP, crystal coins to bank, and an extra crate chance. Crate chance scales with how many horde monsters you kill.

Task level 5: unlocks at level 1600+ after 5 Last Fight runs with at least 99 horde kills each.

Party and Rotational Kill Counting

Shared exp OFF

Shared exp OFF

Kill leci normalnie do osoby, ktora dobila potwora.

Kill is counted normally to the player who gets the kill.

Shared exp ON

Shared exp ON

System rozdziela kille rotacyjnie pomiedzy aktywnych czlonkow party.

System distributes kills in rotation between active party members.

Kto jest liczony

Who is eligible

Licza sie osoby blisko lidera i aktywne w walce (in-fight / pz lock).

Only members near the leader and active in combat (in-fight / PZ lock) are eligible.